#strats

#bretta bench 1

when exiting bretta bench, you can buffer a minihop, which prevents the late dash (due to lag/t-ft/fps memes) from causing a dunk, since you're in dash speed you have extra leniency with coyote frames (walking further left takes longer before you're dash is ending too far left)you're struggling to get the minihop go neutral before the first dash, missing the minihop isnt the end of the world as you can still buffer the last dash and probably make it

if performed optimally you'll dash one frame later, however this doesnt lose a frame usually because of how the load lines up, but this means you can't buffer and instead have to time the dash, meaning this strat probably loses a couple frames on average, but its a lot more consistent