#strats

#enemy 1

Nifty little setup for getting 2 hits on the big enemy before GHusk regardless of which pattern you get. After entering the room, wait for the knight to pass the doorframe, jump and pogo, then buffer a dash out of your pogo. This will get you just enough height to get over any small enemies that may be in front of you. Buffer two more pogos out of the dash, and if the big enemy is to the left (first clip) both pogos should hit and you can dash through normally. If the enemy is to the right (second clip), you can do a turnaround slash as you normally would.

Both of these are the same speed as the normal strat for their respective patterns, but getting two hits on the big enemy ensures that it dies to the fireball you shoot when exiting. This should work for any enemy pattern since you can pogo off the decorations in the back if there are no enemies, so you can just autopilot up until deciding whether to turnaround slash.