Manip Idk what to call this
Probably known but definitely obscure enough to be worth reposting since it's extremely relevant with the new 1221 AS reroute, and saves 1.4 for some reason lol
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Manip Idk what to call this
Probably known but definitely obscure enough to be worth reposting since it's extremely relevant with the new 1221 AS reroute, and saves 1.4 for some reason lol
18
9go into transition while falling to storage swim state, then jumping up to gain early control.
up to 0.5 faster
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3Walking (in air or ground) speed is 6.0 inside Lemm room, anywhere else it is 8.3, however dash speed is 20.0 whether it is inside or outside. This means its better to spend the time inside Lemm room dashing, so we get the walking out of the way after the first dash. Should save .1 or .2 maybe
The cue I use is the center of the passage/load above to do the 2nd dash.
This can also probably be messed with for other categories that go to lemm like TE/106/112
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