If when the knight hits the floor you press down and then strat mashing up while holding down (only if you have socd cleaner, if not, just mash up or down or both), you can quitout as soon as you sit for the second time on the bench (second save icon, also has a pretty clear sound cue) and still get saved on mound bench with vs. Saves 2 seconds, not entirely sure what im doing to save that time (edit: i think in the original you didnt mash up after sitting for the first time for some reason), but there's no need to wait longer.
#glitched 8
go into transition while falling to storage swim state, then jumping up to gain early control.
up to 0.5 faster
10- 1️⃣16
- 🇲17
- 🇬17
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Most likely load dependent timesave sorry, experiment if it works for you. Need to go a bit fast to not get hit by the laser cycle. Saves about 1s over the standard setup strat to do the downdash
1
.5 faster than left wall cdash, also a lil' bit of soul if you need it. Make sure you get your sharp shadow recharged after the pogo so you can easily make it under the platform
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Been talked about a lot in streams but never timed so here, doing the lever skip is roughly 3.5s over doing lever optimally. You do this by doing a mini boob at the bench room, fluke so you can wings again, and then walljump, wings and (optionally but preferably in my experience) dash in the wall to the left before you walljump up to the transition above. Dash slash on elevator was tested and didn't seem to save any time. Retrying the boob into walljump wings is ~2s so if you can do it within two tries it's still good.
10
Latest patch has the ability to get inventory storage with just quick map, using this and the fact that benches warp you, we can skip the tutorial, wake-up animation, and the need for delayed interaction storage for mound skip. This will save 5s over the DIS mound skip, and is much easier, but will instantly kill your run if you mess it up. We also have to bench again because mound hardsave will override the bench we use to cancel the warp since the bench comes first, and you need to quit out to have access to quick map storage again.
Steps:
- Quickmap storage your inventory, jump into VS (going higher is easier and safer since you'll get more slope speed)
- Close inventory, hold left until you get near the entrance and hit the slope
- Hold right until you ur light gets near the bench
- Bench as soon as the knight in the animation hits the ground
- Get off the bench, and get back on
- SQ on the 3rd save icon appearing
13- 🔉1
1
I made a guide for True Ending nmms, which is now run on current patch. It doesn't go into detail about anything nmg in the route (which is a decent amount of it) but assumes no prior glitches experience.
https://www.twitch.tv/videos/1283091574
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https://www.youtube.com/watch?v=8-5Pi-denSw
- Defeat a dream warrior without absorbing
- Dupe the room it's in
- Talk to absorb one of them
- The remaining one is now fightable again
- Infinitely repeatable
Original post by Serena