Elevator wcs that saves 0.5 - 0.6 over normal movement if you hit the load zone. If you don't quite make it to the load zone, then it saves around 0.2 and breaks even at worst
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Elevator wcs that saves 0.5 - 0.6 over normal movement if you hit the load zone. If you don't quite make it to the load zone, then it saves around 0.2 and breaks even at worst
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10unfortunately i couldnt find any real way around the 2nd portion as it would kill a lot of time to do the "straightforward" way, sets you up nicely to just inch by the 3rd portion cycle too
slightly easy to bonk head on the first wall cling jump (in 2nd portion) going up to the 2nd wall cling jump, but a bit of an outward swing should alleviate that as well
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