Doing a pogo before the gate delays the wall cling from letting go of jump, making this wcs super lenient and forgiving. Just don't touch the ceiling and you'll win. You can buffer the 2nd dash, it'll always go right
the wcs was like 0.3-0.4, i saw strat going for it, not sure who else is
the pogo isn't really good on any other wcs that im aware of, as this is the only one where a ceiling punishes you height wise and you need lots of distance
Visual cue for jumping up to the platform in the lever skip dark room. While walking right, wait a small moment after the edge of the darkness goes offscreen, then jump.
If you prefer, you can also look for when the bottom left of the screen is about to go completely dark.
Gate wallcling storage after lever skip. Saves about 0.3. There's a backup in case you fail the wcs, which loses about 0.3 to the normal strat. Normal strat is for comparison.