Cdashing high lets you wings to the platform without needing to wall jump, which saves 0.2-0.3. Do a neutral dash from as far right on the platform as possible, quickly turn right and hold cdash as you cling. You want the knight's horns to be lower than the the white flower petal thing (blue line). With this setup most of my mess ups are starting the charge too high which can be easily fixed by sliding down. The cdash isn't precise but if you end up very low, doing the room normally is better than trying to go back up. If you cancel cdash too early like in the second video, you can hit the platform by dashing and barely lose any time. This won't trigger the charged lumafly until about halfway across the platform, and you can use corner correction to shorten your dash as needed.
This is possible with isma's tear for all skills and 1xx but dipping into the acid and jump/wings to the platform is probably close to the same speed.
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