#strats

#trap bench 4

JackmanMarcus ๐Ÿ’™

Shooting the fireball after buying the stag without reentering an extra time saves up to 0.6s. Just hold right as the buy menu closes and then do a short wiggle as soon as you see your character turn right, before starting the cdash. Very easy to save time with, even if poorly greeded.

JKmaginary

This inv drop saves 0.5 to the normal lp non-inv drop. Sometimes the petra can be in a bad position so be weary of that, and revert to the normal strat if that happens cause you won't get enough distance to cross the gap. Also note about 1/5 times you can get hit by the moss creep, but usually it doesn't happen. You can also very rarely get a diagonal inv drop. This example is pretty slow, but usually get around a 5.4-5.5 room time, whereas no inv drop gets a 5.9-6.0. This example would be a high without 5.5 without hktimer being dumb.

calligraphiti

new strategy for petra arena using left side. I do not believe that this is the fastest strategy but I do believe that it is a step in the right direction for LP. we have to start ignoring what is considered fast on 1221. Left side petra arena seems logical if you need to kill a stray petra.

Dash onto the left trap platform as soon as possible to activate it extremely early. Jump off of it as late as possible and fire two fireballs to the right. Ideally you get 3 hits on the first petra and 2 on the second petra. Alternatively, you might get only 2 hits on the first petra. If you activated the platform early and jumped late you will be just in time to catch the platform.

Saves almost a second with really good execution and rng

Soul reroute + strat change for trap bench. Left enemy in the first room saves what looks to be about .5 to old strats, right enemy loses about .2 to left enemy. Be far away from the petra when you slash + jump up to it to increase chances of double. May be better to get the extra soul leaving Uumuu, needs more labbing.