#strats

Coral_12

JackmanMarcus ๐Ÿ’™

Bellthrower pogo skip that saves about 1s and gets you 2 free silk.

shoutout Quissy for figuring out this setup, I added two mantles to help with consistency but this seems to work every time for me to set up the enemy pogo. flea brew isn't strictly necessary if you get the right height but it does help, and I think the movement I do at the end of the room is only possible with the brew active.
key point: when you attack the conchfly for the setup, you have to make sure you're a bit below it or else it moves downward to attack, ruining the setup

discord search has been wonky for me so someone may have already posted a setup for this enemy pogo to get thru coral_12 quickly, but this is what I've been doing. the enemy position can be a little inconsistent, but you can play this a lot like the beastfly pogo and use some jumps/patience to make sure it's in the right spot. in particular, the jump-dash back on the platform you're baiting the enemy towards is important, and it's more consistent if you do just a little more than a short hop

note that if bind dash refresh gets voted legal you can just do the coral_03 skip that ppl did in judgement runs instead of having to do this room at all