#strats

Greymoor_03

way faster version of this room with an easier and faster voltpogo. the enemy pogo is also faster timewise + lets you charge 1 hit of evo which is enough to nail art and 1 tap the second roach in the first room (which we nail art + 2 tapped in the past). saves about 2-3s in total

mr craw skip (namlaE)

visual cue for determining quickly if the 2nd craw spawned or not.
the first video shows no craw spawn, the second video shows a 2nd craw spawn. the difference thats noticable here is that if the 2nd craw chooses to spawn, then a puff of feathers will appear at it's spawn location. No puff of feathers, no spawn

The main advantage here is that if you use this cue to look for a craw spawn, then you're able to immediately double back right after crossing the blue line in the image (horizontal requirement for 2nd craw spawn, lines up well with that foreground element), and don't have to commit to see if the 2nd craw floats over, since you'll have picked up with the cue that it hasn't spawned and thus can then go run back leftward to do the arena

But then why the double back right immediately instead of staying left to look at if it spawned? When you do this, the first craw spawn doesn't have enough time to get to the right of you to continue moving that direction, meaning that by the time it's first able to dive, it'll be on the left of you always. At which point you can just get the pogo to get onto the platform to do the main skip

Screenshot_694.png
ᴡᴀᴛᴄʜᴘᴇᴀʀ ᴏꜰ ᴊᴜᴅɢᴇᴍᴇɴᴛ

Healess craw arena skip is possible

fallen (skip queen)

I think this is the optimal cycle for the fluttermite pogos

Dadison

Craw Pogo 2 intricacies
So this is going to be a bit long, but bear with me. In the beggining you sprint on the ceiling up until the point of aggroing the second craw, but dont go too far to not make the first craw go to your right. After they are both on your left side, you should always be able to reach the higher platform with one pogo regardless of the craw that dives or at what time the dive happens. When im up there, i like to stand a little bit to the right of the ledge without jumping.

Now there are two scenarios that can happen, if the craw you hit is lower than the other one, its the good scenario (first clip), if not, its the bad scenario (second clip). For both skips i start with a jump and a pogo little after the higher craw passes the height of the ledge.

For the first clip, you should keep them both to your left for most of the climb, doing one pogo on the higher craw, then hit him again, followed by the other one, use a spear, then you should separate them to not get stuck under the platform.

For the second clip, you will do the pogo on the higher craw again, but this time youll pogo the lower one twice in a row, with a spear in the middle, this should separate them. Then youll just need to continue the climb using one more spear (always use them when youre closer to the craw on the left to make sure you dont go too far to the right). In the clip i did two more spears, but its bc i didnt notice i was already high enough.

Dadison

Yet another way to do this skip. You need to jump right at the end of the ceiling to avoid getting hit by the craw, then you use the natural ladder formed by the sign and the two enemies to get in between them. From there just pogo your way up using a heal after hitting each craw 3 times

Slower but easier strat for Greymoor Arena Skip. Loses ~4-5s compared to the other version

fallen (skip queen)

Greymoor Arena Skip with Silkspear
this is fast and fun :)

fallen (skip queen)

Greymoor Arena Skip with Thread Storm
this can be faster by bringing the craws to the left and going onto the elevator, this is just a good clip that also ran fast

fallen (skip queen)

Another Craw Skip. Yay!
This might be useful, its a way to skip the greymoor arena

JackmanMarcus 💙

Object pogo that saves ~0.2 by skipping the ledge grab

consistent caw pogo for bells route

Its possible to skip having to do the battle arena this way. It only having two waves and this skip being pretty hard and rather slow gives this only minimal use. It could however be useful in the future maybe as a shortcut to getting up to sinners road if cling grip ever gets routed in before this (while also not having the elevator to get up).
https://www.youtube.com/watch?v=NblqP91tkWY