Skip This is a new, faster setup for Craw Skip.
The advantages over the old setup is that Late Dive is now significantly more common, and that the early dive is now able to be hit with the late dive setup, meaning it is no longer 0.8s slower than late dive, but a full 1s faster than it. Although the beginning is different, the late dive still takes the same amount of time.
Please keep in mind that I have yet to do my full diligence with the strategy so I am not exactly sure what results in any given failstate.
Start the room by running off the ledge and stopping shortly before the edge. Do a slash and dash forward after it's completed into the water. Once the craw does an extra flap going rightward, get out of the water and move to the typical standing area with the old setup. Most times the craw will opt for a late dive (as far as I can tell, this is due to the exact timing you get out of the water), of which you can do the normal late dive setup.
If the craw opts for an early dive, then you immediately dash over to the background railing used for the pogo. In my experience you typically want to be a little further right than normal, because up left positions become a little dicey with how close they are to the sloped ceiling, though generally if the craw is too far up and left it's due to the beginning of the setup and being too far left. The double pogo itself is pretty much the same, except for the fact I would say you end up jumping higher than normal.
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