#strats

#slowmo 1

I HIGHLY ENCOURAGE ANYONE THAT RUNS THE GAME TO READ THIS

After death, bosses and arenas do a "slowmo" this is a post about how we are gonna use it on any% to save time, this can be even more timesave for longer categories since they do a LOT more inventory shenanigans.
On the time that the slowmos last you can open the inventory and do whatever you want, if the slowmo lasts for lets say 2s, you can open the inventory and break strings/move around/whatever for 2s without opening it, if you open it for 1.5s the slowmo will last for .5, so it doesnt lose time, if you open it for 2.5s you lose .5s, since the slowmo was gone for .5s.
Knowing this we can use it on any% to do this:

the slowmos for moss mother and bell beast are each 1.2s
total time to open inv + break 2 strings + close inv normally is ~2.5s
time to open inv + break 1 string + close inv normally is ~1.5s
so theoretically each string break should only cost 0.3s when done perfectly 1 on each slowmo, so 0.6s total as opposed to 2.5s total when not using this tech at all, meaning with tas execution this could save ~1.9s

So now the idea is to open a string RIGHT AFTER moss mother dies and the other one RIGHT AFTER bell beast dies. You will see a lot of runners doing this so you will know how its done (just open it asap after last hit lol) here is a video on how i timed it for bell beast in case someone is skeptical ig
https://youtu.be/AZw74sqtWaU