best and consistent movement I found for this room, the first jump is a full jump, the guide for when to dash is the background object, this movement allows you to heal once on the elevator before.
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best and consistent movement I found for this room, the first jump is a full jump, the guide for when to dash is the background object, this movement allows you to heal once on the elevator before.
13the fastest way i found through the dlc rooms, if you need soul, don't jump at the first flying sentry after the first dash, instead do 2 dashes, and upslash right before you wall jump and upslash again, you have to react to the final sentry, i messed up a wall jump there but you should get the idea, let me know if i'm missing something (messed up the first husks a little as well but oh well)
You have time to heal and still get this storage. Useful in any category that does left side city. Let go of right once you get to the first hole, then repress right after falling and hit dash. Easier than it looks.
3This strat's already known but I couldn't find it anywhere, and having input displays nice. Chain Elevator WCS to avoid having to pogo enemies or go around. The first chain dash needs to be low to hit the platform, if you miss you can still jump out of it and be fine. Downsides are not hitting the elevator back up or getting the heal. If the sentries are uncooperative you can't chain all the way up but you won't be hit. (the first chains pretty easy, the other two are a lot harder)
Edit: In this example I appear to get airwalk but its not needed for the trick
4upper transition makes subpixels just work, no dnail setup needed. more lenient than it looks
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