Cool strat to save back some time if you miss one hit on the triples
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Cool strat to save back some time if you miss one hit on the triples
5Doing this shade soul into cdash in the first room of frogs seems to get me much more consistent low times. You activate the frogs later in the room during your cdash so they have less time to move around and get in awkward positions. In the next room you can dream nail the fool eater to regain the soul used on the fireball.
Note that you want to hold cdash a bit longer than usual; since it stops charging during the freezeframes but the sound keeps playing it's very easy to release it early if you go with your usual cdash greed.
12Free hit of soul you can get after defeating Marmu, loses no time assuming you have wielder on and are dream gating out after the essence. In TE it lets you skip the soul totem before Traitor Lord which saves 0.7, but probably useful in other categories like 112. The petra isn't there 100% of the time but it is still very worth it on average to go for.
4better essence setup, doing 5 nail means you have to be an extra 0.2 slower for fun than 4 nail wielderless which is easy to mess up, jumps have bigger buffer window, you do risk pressing the dnail button slightly too early and it just not coming out but this is still probably better + faster +easier most of the time for most people
2 full jumps when it pops, dnail when you land
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