I re-worked Scotty's version of this skip to avoid having to do the precise jump off the platform. I haven't played around with it a ton yet, but I think it has potential. Here's the steps I follow to do this:
- When jumping to the platform below the flying enemy, float underneath its aggro range to avoid waking it up.
- Dash into the wall and walljump, holding right until you're just past the background flag.
- Dash left and immediately hold right so that you begin a sprint turnaround the moment you land. You want to be fairly far right on the platform so you're close enough to cause the flying enemy to away, to the right.
- Sprint jump a moment after landing, aiming to jump over the flying enemy.
- If you clear the flying enemy, turn around and pogo it. You should pogo the top of its hitbox, not the side. If you jump into the enemy and get hit, you can still pogo it and make it to the right side. You can also make this step easier by hitting cloak just a moment before doing the pogo to help yourself line it up, but I'm not sure how consistent that is.
- You can use the chain as a visual cue for timing your dash -> cloak repress in the air. I like to dash and repress cloak just before it.
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