#strats

Crossroads_07

for some reason everyone overlooked that this movement is so MUCH faster than killing the 2nd tiktik, for reference current 112% comsob with that path is 9.62, worst rng that u can get here is last clip which is 8.95 (not even good greed) so yeah its safe to say that this saves 1s for literally NO REASON, the only downside is that exiting with that amount of soul makes u need 3 nails on the baldur if u get fb skip rng. Also this is good in 112% because you have soul leftover from soul catcher early control. i dont know the use in lp categories that dont get it, maybe if u get a 2nd baldur in mound?.
The worst time you really should be getting is around 8.4, so its faster or equal than right side (more clips about this will be posted prob)

PsyKlone

A consistent way to take 2 damage in the room before dying to the baldur, which is relevant for all categories that do ibaldur and skip well rock.

This loses 0.9 to the fastest possible 2 damage tanks that requires specific gruzzer rng, but otherwise saves a lot of time as you'll always enter the transition with 1 health.

If the crawlid is on the right (or if you can damage boost using a gruzzer), you can do a full hop from the center of the platform which breaks even with the inventory but is trivial to greed. On LP it is recommended to minihop if you damage boost on the left side of the platform.

BrotherWildness

Doing a cyclone on right drop then dashing to the middle allows you to do the first cyclone sooner and charge the second cyclone while you're dashing to middle drop.
Saves about 0.3 over cycloning twice in mid drop.

Because of the faster tiktik cycles from CC's strat, it's possible to pogo the last tiktik instead of the standard forward slash -> pogo (first clip). This'll usually save 0.1s-0.2s depending on how much you greed it and how little you go neutral (second clip). This is especially helpful if you get the gruzzer pogo at the beginning of the room since the forward slash strat is much tighter with how far down the tiktik is.

Worth noting that if you get a perfect first pogo you can make it over without going neutral at all, which saves 0.25s (third clip), but that's not run viable imo.

JKmaginary

A lot more comfier setup for the LP gruzzer menu drop, I haven't timed it, but it would prolly save time cause of the pre-jump. Basically you do a full height jump so that you would hit that little ceiling there, hold left the entire time, then slash the wall; then open your inventory a little bit after the slash. Its a lot nicer than the regular one as you don't have to stop at an unintuitive time. The ending of the room is a bit suboptimal btw

JKmaginary

Its not really worth it that much, especially if you aren't on Current patch. Doing the turnaround into a dreamnail fast fall is pretty tight. Don't go for the dream nail again if you fail as you will hit the tiktik (or failing the beginning movement at all).

You have to turnaround after the second dash and immediately dreamnail, its pretty tight because if you don't do it cleanly you fail the cycle.

There is another tiktik cycle where you dreamnail two of them but its not worth in anyway (You have stall in place for a little bit before you dreamnail, I haven't gotten it on video cause its so inconsistent).

Only would recommend if you don't like double dream nailing Uumuu, and you are doing left side.

faster strat than currently used one for mawlek, by about .9s optimally, more usually .7.s. Pretty much impossible to mess up. Does make the overcharm spelltwister here not a thing. You cannot dash to avoid the hit instead because mawlek's hitbox juts out

magnolia💙

Doing this forward slash pogo doesn't lose much soul and saves 0.3-0.5 over the normal strat. You don't need to greed as hard as I did, as long as you play like you would in a run its impossible to be too fast (technically possible if you are like zkad irl or smth). Very lenient

Consistent soul collection for the baldur before greenpath on current patch. Enter the room to the left instead of the right and pogo the first tik tik (don't sideslash into a pogo or you bonk), kill the remaining tik tiks on your way up to the entrance, and hit the tik tik above the entrance once. If any gruzzers actively get in your way, you only need to hit one of them once. Loses a tiny bit of time to the normal strat, but this strat is resistant to gruzzer rng.

!!cerpin

saves 1s< over comsob in total