#strats

#peaks 8

this kinda awkward movement at the start of the room saves ~.15 if executed perfectly, and still saves a bit/breaks even if you go neutral. posted in nmg-discussion a bit ago (https://discord.com/channels/772964112908156938/836364889604751450/1392927226327994400) but should probably be in strats too i figured

magneticpizza

saves .08 or .06 optimally , dunno. but on average im saving .04
if u accidentally recling its same speed as not doing it
only loses time if u accidentally slash right somehow (u should be doing nail before press left to avoid this)

Vexsance

a good way to collect full soul for the peaks grimmkin so you're not hitting the shardmites' spikes

💙AlejsXY💙

Basically hold the jump so the first laser guy is super free and the pogo to the miner is really easy just delay the dash

damageless god cycle room
lineup is the beginning of the plank, which is here the vast majority of times it de-activates if you're quick enough, very rarely seems to de-activate a bit late, costs 0.2 if that happens (cannot seem to figure out why, perhaps rng)

a while back i posted a walking strat for the damageless lantern pogo, but it was hard to get, this is a setup thats not only faster than taking damage (0.2 if you greed) but is easy and lenient. Full jump as you hit the ground, line up with the middle of the bench, wait to fall, dash, and pogo for easy timesave. This works even when the crawler hasn't turned, but works better when it has.

since the crystal beans are load dependent, this ones too far to transdash past, however you can just walk up to the lantern, and jump up while its turning (it can't spike during its turn) allowing you to get by damageless, the more potato your pc, the better

oh also the hitbox is asymmetrical too lmfao so that helps

Saves .8 over pogaxe, loses roughly .4 to get second try. Vertical position is somewhat precise, but with consistent walljumps it usually works out (anywhere around the last conveyor spike is fine, lower is safer than higher). Not really fullgame viable with the current state of things, but .8 is .8