Consistent set up for wings grub that requires a hazard dmg tank. It is really consistent and easy, you have to jump and slash without touching the slope, jump again and fb at the peak of your jump (later than you think)(3rd clip [full movement to the grub]).
If you touch the slope on the way up the first time, you will be more to the right and the fb will slope but you wont have time to pogo it (1st clip). If you fb to early (or too late technically, but thats more rare) after the second jump, the fb wont slope (2nd clip). If you mess up one of the object pogos you can back them up (4th clip). If you miss the skip, you have to dmg tank again. (Be careful with not falling too much or your hazard respawn position will change and you will need to climb back up, which is quite tricky and slow)(You can use the crawler to the left to get some soul if you miss a few times).
This is optimal regardless of if you get wings afterwards or if you do wingless route.
You can use 2 flying enemies at the end to make it easier or if you dont have an extra cast/ health.
here you have another spicy stallball, basically the wj is almost frame perfect (or maybe it is, prob depends on set up) and you need the 3fbs to be quite precise as well (yeah, im pretty sure you need all 3, maybe its possible with 2, but i couldn't get it).
An update to this post. It turns out that you can make the set up easier if you stand still against the wall, nail slash twice without holding any direction, press and hold left and, one frame after the left input, press and hold jump. The rest is the same as before. To do this consistantly you just have to press the left key and the jump key one after the other as fast as possible (if you go for this keep in mind that this feels almost the same as pressing them at the same time, but if both inputs are on the same frame, the trick wont work) and check for the weird landing sound before commiting to the fb. Here is an example of a successful and a non successful attempt, the trick with hitboxes for better understanding of it and a slow motion segment of the set up change.
So this is a set up for the low% stallball that has been used for a while, but I dont think anyone has published it yet on strats. With this set up you have 2 frames to shoot the fb at the end instead of just 1, which helps a lot.
In terms of the set up itself, you have to stand (dont hold any directions) against the wall, hold left and jump once you reach the highlighted part of the grass (see image), if you hear some kind of landing sound, continue with the trick and fb around there (see image), if you dont hear anything strange, turn right, stand still against the wall and repeat the set up. This works on both 1.5 and 1.4, the window when you can jump is pretty tight (1 frame), but it makes the trick easier overall.
Saves some time over just dunking in the acid, (dont try this at home), it's safer to go up until reaching the warp zone and then trying to get the stallball, just in case you fail. You'd need to take more soul or just go into the hornet 2 fight with less soul if youu go for it. Its also another way of going into the fight with full health if you get it. Still, prob more viable for a comsob or something.
saves some time bc you dont have to go to the right and can directly go up. Pretty easy and consistant, if you are too far right you'll probably still get the stallball but wont reach the fb when pogoing and if you are too far left your vs will get eaten by the wall. Not sure how much it saves, but its probably worth going for (2 seconds or more, maybe?)
so you said that the fungal skip is trash, here is a more reliable strat with 2 fbs, the best i got was a few 3 out of 4 attempts in 10 minutes. Just jump roughly where the post is and fb just above the slope, fb again in the slope and pogo to end it. The closer you are to the spot with the 1st fb the easier it is and if you see that you are already too low with the first fb dont even try to shoot another one. You will know if the first fb is too low if it hits the wall later than usual.