#strats

#shade skip 14

its a hard thing to time but this transdash setup doesnt lose time and its a lot easier since you able to stall in the air for longer, gets the same times or faster for all the hyper greeded setups

on paper it could only be faster or even, and couldnt be slower, dont want to write a thesis on it

unlike 1221 where theres actual directional cycles, for LP theres just idle times, so you just need to react to positions

as a general rule, if the first husk walks decently far, inventory cancel the 2nd dash so you can fit in 2 dashes more consistently

if the 2nd husk is close to you, nail slash them before the 2nd dash, if they're really close inv cancel the 2nd damage on the 1st EVEN if they're pretty far right

for the damage on the 2nd husk, you can inv cancel it if ur close to the door or a dash will get you there, theres some patterns where you'll want to take the knockback since its double walking speed but often the heights just really bad

Lastly, if the 1st husk starts walking right, just take 2 damage and make it up after sly, you can use a nail to prevent the husk from walking too far for the shade spawn on your last damage

Stratus (he/him)

Low FPS version of 0 fireball shade skip.
Saves around 1.7 to the normal 2 dash setup because of how far left you can do it.
Requires below 190 fps cap to be consistent.

The visual cue/setup I use is to stand in the left side of the doorframe, then wait for the shade to reach the line in the background in the attached pic. Then, minihop, 2 full jumps, and do the rest like in the clip. Keep in mind to hold down before damage tanking, as this allows you to buffer the pogo.

image.png

Faster strat for setting up the shade insteadd of inv droping into the spikes, saves like 1-1.3 seconds depending on how much you greed the inv drop strat.

Way easier than the inv drop into spikes, you dont need the inv knockback cancels except for the last one and first one maybe and you can also skip the nail hit to the husk which barely loses any time (.1 or so) if you dont want to do them.

ImDaDirtyDan

Easy dash only set up to avoid soul collection time https://cdn.discordapp.com/attachments/523899469960445962/1035249562597724190/2022-10-27_13-47-48_Trim.mp4
Vsync highly recommended but not needed

!!cerpin

I couldn't find an example in here for this shade skip, so here're two examples I got; one with good rng, and another with a shade fireball and recovery timing.

For the backup start jumping again as soon as the fireball passes over you. If the fireball passes higher above you, you can start jumping earlier so that you still rise up about equally behind it with your jump as I did here.

Buffer every jump, or else you're playing a game of luck with whether you align with the shade's up/down dipping to get enough height. if you read it well you can probably save some missed jumps and adapt with double fb, and just skip the firebell at rg stag (for AWR).

note: I am not good at this shade skip, so if you have issues with these setups you can share clips of attempts etc and ask for help/guidance in #hk-nmg-discussion or any similar channel

mayonnaisical

easier variant on the TE shade skip, based on how I do it with a dash into the shade instead of drifting onto it

shown here is a setup where you don't need to drift at all to get the damage boost, instead you dash into it, this allows you to just hold down for the most of the trick and do the pogo and fireballs until you turnaround and dash to the ledge,
one thing to note is that you'll need to make sure you're facing to the left at the beginning of when you jump to get it to work instead of it not mattering like with the regular setup

if you're used to the regular setup, the timing might feel a little bit off, i line up the shade and myself with the background then dash at the apex of my jump

for those doing the one fb shade skip (i'm currently capping 250 so it is easier than those capping 300) if you have soul leaving gruzzers due to a bad cleanup (one hit or more) you can fireball the husk for the geo and get the 3 hits on the other husk, and it still save a second to the 2fb method

bananamath

https://www.youtube.com/watch?v=ZsyXl8M_css
you can do the shade skip with default masks and nail by using glowing womb.
idk if this is useful for anything, getting glowing womb takes about the same amount of time as getting a nail upgrade starting at right side city

MethylPalladium

Dash only, no need for fireballs
Discovered by 雨生楪祈 https://b23.tv/ZzU5GX

ins0mnia (she/her)

This is the faster true ending shade skip setup not counting the 0fb version coz fuck that noise. Align yourself with the left side of the door and do the three full jumps as normal. The more diagonal you can move with your shade the faster.
Also attached in the second clip is the same setup but done with 1 fireball. You have to move a bit more vertically and make sure the pogo after the parry is at absolute max range. Kind of a meme but if you get a promising dboost and pogo you can do this one on reaction to that.
Both of these clips were done at around 350fps as per the counter in the top left, and should be easier at lower framerates. I can't get 600 fps in that room but if you do the 1fb version may be quite difficult if not outright impossible.
As per TE shade skip general guidelines, if the shade fireballs mid skip you're just going to have to play by feel but starting it further left like this gives you a lot more space to work with to try and save it so it should be slightly preferable to if you were going for a further right setup.

ins0mnia (she/her)

Basin spike tunnel tutorial with lineups and timings for consistency. Pretty chill once you know the setup.

ins0mnia (she/her)

The shade skip to access Hidden Station without wings. You want to fireball your shade as shown so you don't have to bench at Hidden Stag and come back for your geo.
https://youtu.be/bGToMfBu8Kw

ins0mnia (she/her)

Extremely cursed dash only shade skip that saves a little time in TE due to not having to collect soul. Needs 120 or lower fps, so only saves 1-2s if you have to turn on vsync, but if you cap to 120 or lower or are on console it saves around 5s instead.
https://youtu.be/YL_PgTjlfps